How The Shining Was Recreated For Ready Player One

By | Interviews, News

The Shining sequence in Ready Player One is possibly the most talked about scene in Steven Spielberg’s 2018 film. Hollywood Reporter shared some quotes from the VFX Supervisor on Ready Player One about how the recreation was done. 

From Hollywood Reporter

When Steven Spielberg decided to use Stanley Kubrick’s 1980 horror classic The Shining as the backdrop for a key scene that takes place in Ready Player One‘s virtual reality world of the Oasis, VFX supervisor Roger Guyett of Industrial Light & Magic initially thought he’d use ILM’s Forrest Gump approach by inserting the film’s CG avatars into pre-existing shots. But it quickly became apparent that Guyett’s plan wouldn’t suffice, since new shots were needed that weren’t in the original movie. So the VFX team built the sequence for the Warner Bros. film in the digital realm, knowing that each setting had to be indistinguishable from those in the original.


“As a very specific detail, we digitally matched the performance of the original lenses from the film and also the grain and quality of the film,” explains Guyett, noting that for reference, his team used the film itself as well as behind-the-scenes footage. Guyett also relied on Spielberg’s own memories. “He was a friend of Kubrick’s and had, in fact, visited him on many occasions whilst shooting the movie,” says Guyett. “I’d never studied a film in so much detail before.”

Read more at Hollywood Reporter.